-Professional/School Projects:
This is my graduation project, a multiplayer action game. We are 6 students working on it from October 2012 to June 2013.
This game was made for the Square Enix Game Development Contest India 2012. It was made in 2 months and a half by a team composed by 10 students, I was Game and Level Designer. We won the first prize!
This game was made during an intensive week in my school. We needed to create a prototype of a “one touch” game for a phone. During this week, I was game designer and programmer. When you touch the screen (click), a laser appears and destroys everything under him. The goal is to kill all the humans.
This game was made during a double intensive week, with 20 students. The goal was to create a game with one series of the famous Belgium comic publisher Dupuis.
-Personal Projects:
With Bat Cave, I wanted to create a game with better graphics, better polish than the first one. You control a bat, which need to reach the exit of a level. I think that one of the main problems is the differences of difficulty between the levels. It can be very easy or very hard, and I may have to choose a more specific public to make adapted levels.
This is the first game I’ve made on Unity 3D. The idea was to make a game using a script which create platforms composed by blocs that I had on my mind.
This is my first game in flash. I made it to learn Actionscript 2. So I’ve started with a concept, and adapted it because of programming problems. You have to control the platform’s spawning and move your avatar. In the end, this game is pretty fun and addictive, especially for hardcore gamers, but it isn’t polished and there still are some collision bugs.